Coup (dev)
Connecting…
Tap a player to target.
🪙 0 • 🎯 No target
Lobby
Game Over
Disconnected Trying to reconnect…
If this keeps happening, tap Reconnect or return Home.
Mandatory Coup 10+ coins
If you have 10+ coins, you must Coup.
⚠️ If you’re wrong, you lose 1 influence.
Lose Influence Pick one
Exchange
Quick Guide
🏁
Goal Be the last player with influence remaining.
You start with 2 influence. When you lose influence, you reveal a card. Revealed cards are out.
🎯
Targeting Tap a player to set them as your target.
Actions like Steal / Assassinate / Coup use your selected target.
🪙
Actions (coins) Core actions + costs in one place.
  • Income: +1 coin (always safe)
  • Foreign Aid: +2 coins (can be blocked by Duke)
  • Coup: pay 7 → target loses 1 influence (cannot be blocked/challenged)
  • 10+ coins: you must Coup
🃏
Cards (Roles) Tap a role to see what it does.
Roles let you claim actions/blocks. If challenged and you were lying, you lose 1 influence.
💰
Duke Tax +3 • Blocks Foreign Aid
  • Action: Tax → gain +3 coins.
  • Block: Stops someone taking Foreign Aid.
🗡️
Assassin Assassinate (pay 3)
  • Action: Pay 3 → target loses 1 influence.
  • Blocked by: Contessa.
  • Challenge risk: If you’re lying and get challenged, you lose 1 influence.
🪙
Captain Steal • Blocks Steal
  • Action: Steal coins from target.
  • Block: Stops someone stealing from you.
  • Also blocked by: Ambassador.
🔄
Ambassador Exchange • Blocks Steal
  • Action: Exchange → improve your hand (you’ll be shown options).
  • Block: Stops someone stealing from you.
🛡️
Contessa Blocks Assassinate
  • Block: Stops an assassination targeting you.
  • Can be challenged: If you claimed Contessa and don’t have it, you lose 1 influence.
⚔️
Challenge / Block When to press the red button.
  • Challenge if you think someone is lying about a role.
  • If you challenge and you’re wrong, you lose 1 influence.
  • Blocks stop certain actions (and blocks can be challenged too).
Log

Unable to join

Your name

This updates instantly for everyone.
Card